Level Design #2: Robot Dueling Arenas

Here are some dueling arenas in a early grayboxing stage done for Heavy Gear Assault. Each level is deceptively large, since it's based on average Gear scale (3-4 meters tall). All three of them are essentially circles with one central junction; it's the direction I took to convey the "dueling sports arena" feel. There's tons of verticality to accommodate for jetpack gameplay and I tried to avoid tight corners to help players locomotion in large torso twist enabled vehicles.