This is an introductory video on 3D-Coat for hardsurface design. In here I will be covering the basic tools I use when blocking out hardsurface models in 3DC. Second part is coming out next week.
For more tutorials, feedback and personal mentorships, check out https://www.patreon.com/gamedevthepipeline
3D-Coat for Hardsurface Design pt. 1
3D-Coat for Hardsurface Design pt. 2